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Title MEASURING SPATIAL DISTRIBUTION OF VISUAL ATTENTION IN ACTION VIDEO GAME
Subtitle ORIGINAL ARTICLES
Authors Kenji YOKOI*, Katsumi WATANABE*, **, Ryo KATO***, Takashi KAWAI***, Tadashi SATO****, Takashi YAMAZAKI****, Hitoshi YAMAGATA*****
Authors (kana)
Organization *National Institute of Advanced Industrial Science and Technology, **Shimojo Implicit Brain Function Project, ERATO, Japan Science and Technology Agency, NTT Communication Science Laboratories N-325N, ***Global Information and Telecommunication Institute, Waseda University, ****New Technology Foundation, *****Namco Ltd.
Journal KANSEI Engineering International
Volume 6
Number 2
Page 13-18
Year/Month 2006 /
Article Original article
Publisher Japan Society of KANSEI Engineering
Abstract In this study, we applied a gaze-contingent window method to measure the spatial distribution of visual attention while playing an action video game. The peripheral visual field of a player was restri...

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・アブストラクト:無料

Practice Basic medicine
Keywords Visual Attention, Video Game, Eye Movement, Gaze-contingent Window, Effective Visual Field
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